![]() ![]() Whilst the themes of the game are enticing, and action remains stable and frequent, stealth segments of the game are not as enjoyable. These three components all operate throughout the game with some being more enjoyable than others. We Happy Few is part action, part role-play and part stealth. His story is intertwined with Sally Boyle’s and Ollie Starkey’s respectively, Sally is a desperate woman who sells illicit drugs to the black market and Ollie, wrought by the trauma of his adolescent life is now a confused war hero, driven mad by the actions of his past. Someone who can’t or won’t conform to societal rules, even if that society is on the brink of collapse. Turning down Joy in this frenzied town is not something taken lightly, and Arthur’s decision leaves him turned out of the city and branded as a Downer. You’ll play as three characters throughout We Happy Few starting with the hesitant Arthur Hastings, who only a few moments into the game decides that his joy-regulated life isn’t something he wants anymore. Joy clouds the judgement of those who take it, hiding the nasty things they see in their heads and turning their ghastly world into something brighter, happier and more joyful, ultimately making them believe they aren’t as monstrous as they really are. In this topsy-turvy world the streets are populated by citizens addicted to a hallucinogenic drug known as Joy. We Happy Few is set in an alternate version of 1960’s England where Germany reigned victorious after the second world war, the fallout of this event has left England a mangled version of itself, even if from the outside looking in everything seems wonderful, colourful and pleasant. Behind the gleaming masked faces of the residents of Wellington Wells, a secret hides.
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